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Tag: katas

Emergent complexity from simple specs with Hive

Even the simplest specifications, when combined, can give rise to complex behavior and unexpected edge cases. This is the mechanic that both makes testers’ work challenging and board games fun. The game Hive is a great example of this (I recommend the pocket edition). It seemed like a fun exercise to look at each piece,… Read more

Thoughts from a TDD kata mob

Test Driven Development has been on my mind lately. I’ve heard from time to time that some people don’t consider Test Driven Development to be a testing activity. Lisa Crispin recently said as much in a piece on modeling test automation, and it’s not obvious to me why it shouldn’t be seen that way. Coincidentally,… Read more